Game programming & engines videos
Browse videos about Game programming & engines, with summaries, creators and original Hacker News discussion links.
118 videos in the full category, ordered by recommendation score.
Videos in this topic
1:04:04Overwatch Gameplay Architecture and Netcode
42:30RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West
1:10:00A Deep Dive into Nanite Virtualized Geometry
31:37How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
1:15:51Jonathan Blow - How to program independent games - CSUA Speech
1:55:24Ideas about a new programming language for games.
31:00Exploring the Tech and Design of Noita
2:27:34Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025
54:53Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake #GodotCon2023
3:36:39QuakeCon 2012 - John Carmack Keynote
18:50Creating a Doom-style 3D engine in C
6:22Interactive programming Flappy Bird in ClojureScript
1:00:57DOOM: Behind the Music
51:16Why can't you multiply vectors?
1:05:25Robocalypse Now: Using Deep Learning to Combat Cheating in Counter-Strike: Global Offensive
30:46Alex Evans at Umbra Ignite 2015: Learning From Failure
1:41:38Mock Interview with Shawn McGrath
37:41EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg
14:06Tomorrow Corporation Tech Demo
1:49:07I Shot You First: Networking the Gameplay of Halo: Reach
29:59John Carmack's keynote at Quakecon 2013 part 4
59:388 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2
40:12Immediate-Mode Graphical User Interfaces - 2005
52:45The Road to PS5
7:16.kkrieger - The FPS Game in 96KB (Full Gameplay)
23:24How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica
1:11:59Intro to C on Windows - Day 1
1:00:12Pitfall Classic Postmortem With David Crane Panel at GDC 2011 (Atari 2600)
1:05:33GDC 2018: John McDonald (Valve) - Using Deep Learning to Combat Cheating in CSGO
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